Franklin is good at finding things. When he finds a camera, he knows that he should look for the owner and return it, but his friends tell him "finders keepers!" Soon, Franklin gets carried away taking pictures and uses up all the film.

Franklin discovers that, unlike most of his friends, he doesn't have teeth, and worries that he's missing out on the Tooth Fairy's magical visits. So Franklin writes the Tooth Fairy a letter.

His new pencil case is packed with a ruler, an eraser and twelve colored pencils. Franklin is ready for his first day of school - until it's time to board the school bus.

Franklin can't wait for his best friend, Bear, to come for their first sleepover. They set up camp in the living room, play their favorite games and have a real campfire outside. But when it's time for bed, Bear begins to feel homesick.

Franklin has lots of friends and one best friend named Bear. He and his friends play tag, hopscotch and ball. But Franklin always wants to pick the game and make up the rules. Soon, no one wants to play with him - he's too bossy!

Franklin is so messy that he can hardly ever find his things. He doesn't understand why his parents make a fuss about a little mess - until his mess causes him to ruin something special.

Franklin is determined to ride his bike without training wheels, just like his friends. But Franklin can't understand why it's so easy for them - and so hard for him.

Franklin is going to be a big brother in the spring. He does everything he can to make spring come quickly, but nothing he tries works. Then, one day, spring comes and something marvelous happens … something little and green and absolutely wonderful.

Franklin can't go to sleep without a goodnight story, a goodnight hug, a glass of water, a nightlight and his favorite blue blanket. Then, one night, he can't find his blanket and must try to sleep without it.

Franklin is excited about his class trip to the museum. He begins to worry when Beaver tells him that they'll see real dinosaurs, but soon he's having so much fun that he almost forgets about the dinosaurs. Until he comes face to face with a Tyrannosaurus!

Franklin's first school project is to draw a picture of what he likes best about his neighborhood. Beaver chooses the library and Moose chooses the pond. Franklin likes those places, too, but what about the fire station? Or the park? How will Franklin choose?

Franklin has been chosen to play the Nutcracker Prince in his class' production. He learns all his lines by heart, but will he be too nervous to say them when the big night arrives?

It's Valentine's Day and Franklin can't wait to give his friends the special cards he has made. But when they go missing, Franklin is heartbroken and worries that his friends won't want to give him any cards.

Franklin is good at finding things. When he finds a camera, he knows that he should look for the owner and return it, but his friends tell him "finders keepers!" Soon, Franklin gets carried away taking pictures and uses up all the film.

Franklin is afraid of thunderstorms. When he and his friends get caught in a storm, a flash of lightning sends Franklin crawling deep inside his shell. Then, his friends start telling tall tales about storms and giants, and even Franklin has to laugh.

Franklin the turtle cannot swallow seventy-six flies in the blink of an eye. Franklin tells a fib to impress his friends and finds himself in an embarrassing predicament.

When Franklin goes to the hospital for an operation to repair his broken shell, everyone thinks he's being very brave. But Franklin is only pretending to be fearless and worries that his X-rays will show just how frightened he is inside.

Franklin is afraid of the dark, and that's a problem for a turtle with a small, dark shell. Franklin looks for help from his animal friends, who all have a story to share with him about their own fears.

One day, Franklin plays hide-and-seek with his friends and forgets that his mother has told him never to go into the woods alone. Franklin is frightened when he realizes he's lost, but he knows just what to do.

Franklin really wants to score a goal. It won't be easy, especially considering he can't kick a soccer ball straight or run very fast. Then, Franklin's team comes up with a plan.

Ever since he was small, Franklin has wanted a pet. Of course, he has Sam, but Sam is a stuffed dog. Finally, Franklin's parents say yes, and he must give careful thought to what kind of pet he wants.

The day after his friend Otter moves away, nothing goes right for Franklin. From waking up grumpy, to breaking his favorite cup, to not being able to skate on the pond, Franklin has a very bad day.

Franklin can't decide what to give to the Christmas toy drive. At first, all of his toys seem too special to give away, and then nothing seems special enough. With some inspiration from his Great Aunt Harriet, Franklin finally comes up with the perfect gift.

Franklin and his friends are excited about the Halloween party. But things get scary when Franklin discovers there might be a real ghost at the party.

Franklin has always lived in the same house in the same town with the same friends. Then the Moose family moves in and there's a new - and big - kid on the block.

Franklin finds a hideaway near his house - just right for a secret clubhouse for four. Franklin is so busy with his secret club that he almost forgets about his other friends. Then Beaver starts her own club...

Franklin is slow, even for a turtle. So when he sets off to Bear's house for a birthday party, it's far from a straightforward journey. Will Franklin ever learn to hurry up?.

Bear is about to become a big brother and he can hardly wait! Franklin is excited, too. But when Bear's baby sister finally arrives, Franklin is surprised to discover that being a big brother isn't easy.

Franklin convinces Mr. Mole that he's grown up enough to tend to Mr. Mole's garden. But Franklin forgets to do it, and by the time he remembers, the garden is almost ruined.

Bear is upset when Franklin tells a secret that was supposed to be between just the two of them. Franklin feels awful, but no matter how hard he tries to mend their friendship, nothing works. Then Franklin remembers the one thing he forgot to say.

On their way to meet their favorite book character, Dyanaroo, the kangaroo superhero, Franklin and Snail stop to help a friend - and discover what it really means to be a hero.

Franklin's class is on a nature hike, looking for interesting things to add to the school nature display. Since Snail can't move very fast, Franklin insists on helping him - until Snail lets Franklin know that what he really wants is to help himself.

Franklin gets a flashy new bicycle helmet for the Bike Safety Rally and can't wait to show it off. But when he overhears his friends making fun of the helmet, Franklin hides and almost misses the rally.

Like all children, Franklin loves to talk about himself. Now he has a special place to write everything down - and he's left room for a friend! With Franklin's help, children can join in and record everything about themselves in their own keepsake album.

Children can practice math skills with these fun games featuring Franklin and his friends: counting games, connect-the-dot picture puzzles, number mazes and more!

Kids can have fun with Franklin and his friends - but they'll need to grab their pencils and crayons first! These four books are filled with picture puzzles, pages to color, mazes and lots of other activities for kids to do on every page.

It's Franklin's very first time at day camp and his tummy is doing flip-flops. But by the end of the week, Franklin has had so much fun that he is already looking forward to next year! Includes word puzzles, a maze and even a board game!